Tuesday, February 17, 2015

Swords & Glory - First Campaign

Background Info:
The first campaign actually started with the playtest rules for D&D 5e. Characters came and went during this period as we transitioned first to the basic rules and then into the full Player's Handbook. We also had about 9 players at one point, but many have left for one reason or another. Due to this I won't be listing the characters here and I'll just be hitting the highlights of the campaign.

On our way to Wildsgate we were attacked by a goblin raiding force that we soon learned was a large nuisance to the town that the Outriders had been unable to eliminate. We arrived in Wildsgate to find out that the Lord of the land was under a curse and could only be revived when his three family heirlooms were returned to him. A run in with the town Outriders stirred some animosity between us and them. We also learned of an ancient Dwarven stronghold that was no longer in the hands of the Dwarves that still contained some magical Dwarven smithing tools that that local smith wanted us to obtain. We also heard rumors of a clan of cannibals that occasionally raided the countryside.

We first set off to deal with the Dwarven stronghold. On the way there we were attacked by the aforementioned cannibals so we knew there was some truth to that rumor. The stronghold was overrun with undead and had a group of highway men camped out as well. We succeeded in recovering the smithing tools and also recovered one of the missing heirlooms.

Next we decided to deal with the goblin raiding party. This essentially ended with us burning their makeshift town in the mountains to the ground and killing off the goblin vampire lord that was controlling them. In his treasure we found a second of the three missing artifacts.

On our way back to town after our victory over the goblins, we find the town is under attack by a barbarian tribe. We succeed in driving them off, but not before they capture a number of townspeople. We set off the next morning in pursuit. We succeed in rescuing most of the townspeople, but some have been taken into a cave. It is here we meet the spirit of the Blue Bear who tells us that these are his people, and they have been corrupted. He asks us to end the corruption so that his people will go back to their old way of life. We succeed in doing this and in the process find the third artifact.

Throughout these three different quests we had been picking up clues that the Lord's sister who had taken over as regent was not the kind caring soul she portrayed outwardly. her and the outriders met us on the way back into town and attempted to kill us. We succeeded in capturing here and killing or driving off the outriders. We returned the heirlooms to their rightful owner and received our rewards. We then stayed in Wildsgate for a year before a new adventure called us forward.

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